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PRELIMS

02. Motion and Mechanics

1. Scalar, Vector & Tensor Quantities
  • Scalar Quantities: Physical quantities which have magnitude only and no direction.
    • Examples: Mass, speed, volume, work, time, power, energy, etc.
  • Vector Quantities: Physical quantities which have magnitude and direction both and which obey triangle law.
    • Examples: Displacement, velocity, acceleration, force, momentum, torque, etc.
  • Special Case: Electric Current: Although it has a direction, it is a scalar quantity because it does not obey the triangle law of addition.
  • Tensor Quantities: Moment of inertia, pressure, refractive index, stress.
2. Distance and Displacement
  • Distance: Length of the actual path covered by a moving object in a given time interval. Scalar; always positive.
  • Displacement: Shortest distance covered by a body in a definite direction. Vector; may be positive, negative, or zero.
  • Relationship: .
3. Speed, Velocity and Acceleration
  • Speed: Distance travelled in unit time ( ). Scalar; SI unit: .
  • Velocity: Displacement in unit time ( ). Vector; SI unit: .
  • Acceleration: Rate of change of velocity ( ). Vector; SI unit: .
    • Retardation: Negative acceleration (when velocity decreases with time).
4. Circular & Angular Motion
  • Circular Motion: Motion along a circular path. Uniform circular motion is an accelerated motion because the direction of velocity changes continuously.
  • Angular Velocity ( ): Angle subtended by the line joining the object from the origin of the circle in unit time ( ).
    • Relationship: (Linear speed = Angular speed Radius).
    • Time Period ( ) & Frequency ( ): and .
5. Newton's Laws of Motion

Established by Newton in his book "Principia" (1687).

  • First Law of Motion (Law of Galileo/Inertia): Every body maintains its initial state of rest or uniform motion unless an external force acts on it.
    • Inertia: Property by which a body opposes change in its initial state.
    • Examples of Inertia:
      1. Passengers bend backward when a car starts suddenly.
      2. Rider bends forward when a horse stops suddenly.
      3. Dust is removed from a coat/blanket when beaten with a stick.
    • Note: First law gives the definition of force.
  • Second Law of Motion: The rate of change in momentum is directly proportional to the applied force.
    • Force ( ): ( ).
    • Momentum ( ): . Vector; SI unit: .
    • Note: Second law gives the magnitude of force.
  • Third Law of Motion: To every action, there is an equal and opposite reaction.
    • Examples: Recoil of a gun, motion of a rocket, swimming, pulling water from a well (falling back if the rope breaks).
6. Impulse & Momentum Principles
  • Principle of Conservation of Linear Momentum: If no external force acts on a system of bodies, the total linear momentum remains constant ( ).
  • Impulse: When a large force acts for a very small time. . Vector; SI unit: .
7. Centripetal & Centrifugal Forces
  • Centripetal Force: Force acting towards the centre to maintain circular motion ( ).
  • Centrifugal Force: A pseudo force (inertial force) equal and opposite to centripetal force.
    • Applications: Cream separator, centrifugal drier.
8. Moment of Force, CG & Equilibrium
  • Moment of Force: Rotational effect about an axis ( ). Vector; SI unit: .
  • Centre of Gravity (CG): Point through which the entire weight of the body acts.
  • Equilibrium: Resultant of all forces is zero.
    • Stable: Body regains position after slight displacement (CG is at minimum height).
    • Unstable: Body moves further after displacement (CG is at highest position).
    • Neutral: Body stays in new position (CG remains at same height).
  • Conditions for Stable Equilibrium:
    1. CG should be at the minimum height.
    2. Vertical line through CG must pass through the base of the body.
9. Types of Motion & Equations of Uniformly Accelerated Motion
  • Translatory Motion: Rectilinear (straight line) or Curvilinear (curved path).
  • Rotatory Motion: Motion about a fixed axis.
  • Periodic/Oscillatory Motion: Motion that repeats itself at regular time intervals.
  • Equations of Motion (for constant acceleration , initial velocity , final velocity , time , displacement ):
10. Commonly Confused Pairs
  • Mass vs. Weight:
    • Mass: Quantity of matter in a body; scalar; SI unit kg; constant everywhere (measured by a beam/pan balance).
    • Weight: Force with which a body is attracted towards the Earth ( ); vector; SI unit newton; varies with (measured by a spring balance).
  • Speed vs. Velocity: Speed is distance/time (scalar, always positive); Velocity is displacement/time (vector, can be zero/negative even if speed is not).
  • Momentum vs. Impulse: Momentum ( ) is the state of motion at an instant; Impulse ( ) is the change produced in momentum over an interval.
  • Centripetal vs. Centrifugal: Centripetal is a real force acting towards the centre; Centrifugal is a pseudo/fictitious force experienced in a rotating (non-inertial) frame, directed away from the centre.
UPSC Relevance
  • Inertia: Qualitative questions on "why things happen" (bus starting/stopping).
  • Conservation of Momentum: Rocket propulsion is a frequently asked concept.
  • Forces: Distinguishing centripetal/centrifugal in devices like washing machines or separators.
  • Confused Pairs: Mass vs. Weight and Speed vs. Velocity are classic single-line MCQ traps.